Wednesday, 19 October 2011

For project three, I aimed to create a game application that was fun and challenging, with audio and visuals that would engage the user.  My inspiration for this project was a game I loved to play in my early years, Pokemon. The aim of the game is to try to catch 'Pikachu' by throwing the 'Pokeball' at it.  The application uses sound and visuals to give the user feed back when Pikachu is caught.  The Pokemon theme music is played while the game is played as it adds intensity to the game.  I created different levels within the game so that it became more challenging as the user played on. I sourced some of my code from an application I found on the open processing website but I feel I have changed it enough to call it my own work.  If I had more time I would have liked to create a scoring system so that the number of pikachu the user has caught by the end of the Pokemon theme music could be calculated.

Sources

Code -
Pokeball Image -
Pikachu Image -
Sound Clip -
Pokemon Theme Music -

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